Thursday 14 March 2019

MGP Manager 2019 Dev news Feb - March 2019

Work has been progressing on the new race engine as the whole race weekend is now run in real-time. This has been more tricky than anticipated, as it is more complex during practice & qualifying sessions to keep track of all riders laptimes than in the previous game.

This is now done, and is in the testing stage to ensure that the race weekend progresses through all sessions with no issues. I am working with Round 1 at Losail in Qatar and once I am satisfied with this will move on to the next circuit in Argentina.

I have also been fine tuning staff training which is now in place, as is the new R&D machine upgrade system.

I have also re-done the Valencia circuit so that it is the same size map on screen as the other circuits.

Also, team finances have had an overhaul, as has the general look of the game, there will be more changes as development progresses, as I keep finding different things to change.

I have also done a lot of work with machine performance balancing and rider performance so that it more accurately reflects real world results.

During all this, I am also removing a lot of redundant code and optimising the game so that it runs very smoothly, I expect that that at least 60% of this game will be totally re-written from the previous version.

There is still a lot to do, I will post some new screenshots when ready.