Wednesday, 10 April 2019

MGP Manager 2019 Dev news March - April 2019

The new race engine is now approx 90% complete, just working now on rider mentality during the race, and how they react to their current race position, gaps to lead rider/next rider etc. I have also done some work on making rider stamina more realistic depending on the chosen mentality, also tyre wear has had an overhaul.

This will make the races a lot more unpredictable, and it will now be more important then ever to sign/train riders who have good racecraft, stamina and experience, as these were never really focused on in the last game.

I am also reworking some machine performance stats, notably engine power and some chassis stats. This game boasts a lot more machine performance stats than before and it is important that I get these as close to perfect as possible. This does mean re-running events which can become tedious, however the end goal and improvements will be there to see.

I have also made a number of small graphical changes.

More updates to follow as development progresses.




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